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Resume

I have over 3 years of experience in designing and developing games, with a focus on creating exciting content in Extended Reality (XR). My expertise lies in using C#, game design, and ensuring smooth software functionality. I have successfully led teams and tackled challenging issues to bring outstanding projects to fruition, primarily utilizing Unity 3D. I am passionate about pushing the limits of virtual experiences and am eager to contribute my skills to a team that is at the forefront of XR innovation.

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Professional Experience

Yusha (Nov 2023 - Feb 2024)

Software Developer (Remote, part time)

  • Working on AI based animation generation software.
  • Working on Godot engine source code.
  • Solving Bugs, building functionalities.
  • Tech stack: C++, SCons, supabase

Interality (Mar 2022 - Nov 2023)

Interim Chief Technology Officer (Seoul, south Korea)

  • Managed a team where I took care of both design and development, ensuring everything ran well.
  • Did research and development focused on the South Korean market, tweaking our products to match what people there liked.
  • Played a role in making the company grow globally, being part of the team that expanded into new markets.
  • Worked closely with the development team on interesting projects using AR and WebGL technologies.

Unity Developer (India)

  • Worked on WebGL multiplayer metaverse projects.
  • Worked on WebGL FPS survival game with leaderboard system.
  • Led the team of developers and designers for smooth workflow.
  • Created software architecture design web based game builder tool.
  • Worked as a technical designer, created smooth pipeline to integrate code and design.

3D Artist (India)

  • Created immersive environments for WebGL platform running on three.js.
  • Created a seamless pipeline of avatar creation and map creation for the platform.
  • Worked on 3D modeling, texturing and rigging.
  • Created custom pipeline for avatar rigging for the WebGL platform.